// Same copyright and license as the rest of the files in this project
// TODO: glib build tags for since GLib 2.42

package glib

// // #include <gio/gio.h>
// // #include <glib.h>
// // #include <glib-object.h>
// // #include "glib.go.h"
// import "C"
// import "unsafe"

/*
 * Notification
 */

// // NotificationPriority is a representation of GLib's GNotificationPriority.
// type NotificationPriority int

// const (
// 	NOTIFICATION_PRIORITY_NORMAL NotificationPriority = C.G_NOTIFICATION_PRIORITY_NORMAL
// 	NOTIFICATION_PRIORITY_LOW    NotificationPriority = C.G_NOTIFICATION_PRIORITY_LOW
// 	NOTIFICATION_PRIORITY_HIGH   NotificationPriority = C.G_NOTIFICATION_PRIORITY_HIGH
// 	NOTIFICATION_PRIORITY_URGENT NotificationPriority = C.G_NOTIFICATION_PRIORITY_URGENT
// )

// // SetPriority is a wrapper around g_notification_set_priority().
// func (v *Notification) SetPriority(prio NotificationPriority) {
// 	C.g_notification_set_priority(v.native(), C.GNotificationPriority(prio))
// }

/*
 * Application
 */

// // GetResourceBasePath is a wrapper around g_application_get_resource_base_path().
// func (v *Application) GetResourceBasePath() string {
// 	c := C.g_application_get_resource_base_path(v.native())

// 	return C.GoString((*C.char)(c))
// }

// // SetResourceBasePath is a wrapper around g_application_set_resource_base_path().
// func (v *Application) SetResourceBasePath(bp string) {
// 	cstr1 := (*C.gchar)(C.CString(bp))
// 	defer C.free(unsafe.Pointer(cstr1))

// 	C.g_application_set_resource_base_path(v.native(), cstr1)
// }
